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Hey Jon, Not Steve here, but I was wondering if you were being sarcastic here: > Make rust playful. Why am I asking if you're being sarcastic? > Make a game
by jamesmunns 10y ago
Hey Jon,
Not Steve here, but I was wondering if you were being sarcastic here:
> Make rust playful.
Why am I asking if you're being sarcastic?
> Make a game framework
http://www.piston.rs/ http://www.piston.rs/
> Make it build on a mobile device
https://www.bignerdranch.com/blog/building-an-ios-app-in-rust-part-1/ https://www.bignerdranch.com/blog/building-an-ios-app-in-rus...
> Make it build on a Pi... without diarrhea
curl https://sh.rustup.rs -sSf | sh
> Make it build for the Arduino
(An ARM based Arduino, AVR [which powers the original Arduinos] support is being worked on now)
https://github.com/jamesmunns/teensy3-rs https://github.com/jamesmunns/teensy3-rs
> Cross compile it to Javascript
https://blog.rust-lang.org/2016/12/22/Rust-1.14.html https://blog.rust-lang.org/2016/12/22/Rust-1.14.html
- jondot 10y agoI'm not being sarcastic at all, and after reading my post again I can't see how it can be read that way. My apologies if my english isn't that good. I'm familiar with piston, and by "making it build on a Pi" - my mistake, I meant make it cross-compile for a Pi. The rest of your examples are quite "it can be done" and not it "should be done". The only thing I can say is - why not organize a game competition around piston? I'm sure Mozilla has the funds. This is what I mean by make it fun and make a game framework. I'm sure that other than piston you could find other Rust game frameworks but i'm sure you can't find one that's as accepted as PyGame or LOVE, and then, Cocos2d-x C++ port is being pitched "for performance", and why can't that be Rust?