4 ms·
In short, you're a special case. Also, re: > does this actually play Never seen a recommended game not play. And i have a silly huge steam collection: http:/
by Mithaldu 10y ago
In short, you're a special case.
Also, re:
> does this actually play
Never seen a recommended game not play. And i have a silly huge steam collection: http://steamcommunity.com/id/Mithaldu/ http://steamcommunity.com/id/Mithaldu/
> - I have enough varied types of games in my library
So do i and it still works perfectly fine, you only need to exclude tags on trash type games.
Mind, one concession i need to make: I use EnhancedSteam and have a few thousand games marked as "not interested", which means they are filtered from almost all views. Maybe that would help you, since you sound similar to me.
To reiterate though: Usecases like yours and mine are not "the norm". On average people care for the features i mentioned and derive use from them.
- eropple 10y agoI use EnhancedSteam, too. But I shouldn't have to wade through that stuff to give Valve money, yeah? Valve should be making me want to give them money, not have to give them money. If we were talking about the Android app store or whatever I'd agree with you as far as that I am totally a power user and I have power user needs. But for Steam specifically, I question what the norm is. I have yet to hear anyone--like, literally, anyone, not just "anyone in my power-user circles"--praise the Steam recommendations for what they are. My hunch is that Steam's userbase tends to be more engaged than a mobile app store's and that mobile app store experiences, and mobile app store quality bars, don't necessarily suit a Steam user. Nobody, and I mean nobody, wants the Unity-game-skeleton-thrown-on-Steam titles. They are not a benefit. They can be excised. (I've had multiple recommended games just totally fail-to-launch on both Windows and Mac, FWIW. Nothing underspec, just pfft, crash.)
- Mithaldu 10y ago> EnhancedSteam ... I shouldn't have to I agree and grump a lot that Steam doesn't have a single global trigger to just hide all owned or not interested things. > I have yet to hear anyone--like, literally, anyone, not just "anyone in my power-user circles"--praise the Steam recommendations for what they are. Do you hear many people complaining about them? I suspect many people simply don't have an opinion and just use them as they are. I may be wrong though. What's your experience with that? > Unity-game-skeleton-thrown-on-Steam titles I mean, maybe it's me, the one falling into the "works for me" trap. I've literally never even had Steam try to show any of those to me. > fail-to-launch I'm fascinated, remember a few titles that did that?
- eropple 10y ago> What's your experience with that? I hear the people in my circles complaining that they can't find good stuff on Steam. They can find stuff when they're pointed at it, but...well, you can do that on any app store. Steam was better. It has regressed. > I'm fascinated, remember a few titles that did that? The outright launch-fails were a while ago, but one case of buying a pig in a poke that sticks out to me is Conquest of Elysium (one of them, I forget which). The game technically launched, but had no idea how to deal with a retina Mac and rendered to a backbuffer at full pixel resolution, which was then rendered to the display at double pixel resolution--unplayable, obviously. It's still in my Steam library because there were no refunds at that point. And refunds are nice, but they put the burden of proofing shit on the consumer when they should be on the platform and the vendor.