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> They're really not. They may play most of the smaller games, but the AAA blockbusters will hugely struggle on anything but the Iris Pro. You've refuted a cla
by brandur 10y ago
> They're really not. They may play most of the smaller games, but the AAA blockbusters will hugely struggle on anything but the Iris Pro.
You've refuted a claim that I didn't make.
I mentioned The Talos Principle specifically. The game is perfectly playable on an Intel GPU with smooth graphics throughout until you run into graphical glitches ~20 minutes in which have the effect of immediately killing any fun that you might have been having. They're not a performance problem.
Of course Intel GPUs aren't powerful enough to play modern AAA blockbusters [1]. The companies making these are well aware of this too, and don't release them for Mac, with a Windows/PS4/Xbox One spread being pretty much universally standard these days.
[1] With a few exceptions where huge effort has been invested to have games degrade gracefully for older/underpowered hardware. A Starcraft 2 for example.