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Two distinct responses, so two separate replies. First, the same old argument that has nothing to do with the OP: > especially if my app doesn't depend on anyt
by raganwald 17y ago
Two distinct responses, so two separate replies. First, the same old argument that has nothing to do with the OP:
> especially if my app doesn't depend on anything special that one platform provides.
Why is it in Apple's best interests for your app to run on iPhone? What competitive advantage do they lose if your app--which doesn't depend on anything special--runs on android, palm, and blackberry but not on iphone?
- jrockway 17y agoWhat competitive advantage do they lose if your app--which doesn't depend on anything special--runs on android, palm, and blackberry but not on iphone? Let's look at Macs instead. Walk into any large company, which probably spends millions of dollars a year on computers (and IT support). No Macs. Why? (Because their half-assed IE 6-only app doesn't run on Macs. Hence, they waste millions of dollars a year supporting Windows XP.) Similarly, why do the corpo-drones all have Blackberries instead of iPhones? Not because the Blackberry has an awesome UI or is cheaper -- because the app they need is Blackberry-only.
- bmj 17y agoLet's look at Macs instead. Walk into any large company, which probably spends millions of dollars a year on computers (and IT support). No Macs. Why? Because most IT staffs are not savvy enough to support both PCs and Macs on a corporate network. IME, IT is often barely competent enough to support PCs.[1] [1] Design shops are the exception to this rule, since Macs tend to be popular with creative types
- orangecat 17y agoWhy is it in Apple's best interests for your app to run on iPhone? What competitive advantage do they lose if your app--which doesn't depend on anything special--runs on android, palm, and blackberry but not on iphone? Er, because then there wouldn't be much left? The large majority of iPhone apps don't depend on anything "special"; just touch events, basic widgets, and sometimes accelerometer support and 3d graphics.