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the challenge for this style of app is to balance mathematical content with good UX/UI. It is tempting to sacrifice one for the other. also from yesterday: h
by mrcactu5 10y ago
the challenge for this style of app is to balance mathematical content with good UX/UI. It is tempting to sacrifice one for the other.
also from yesterday: https://news.ycombinator.com/item?id=13256222 https://news.ycombinator.com/item?id=13256222
- acobster 10y agoDefinitely agree. From what I can tell so far (I've only just unlocked the Perpendicular Bisector tool), it strikes a great balance. Just-in-time helper prompts, a nice drag 'n' drop style UX that naturally lends itself to mobile, and clear instructions. I like that it uses the concept of Photoshop-style "tools" for drawing points, segments, circles, etc. A very natural digital extension of the physical pencil, straight edge, and compass, with some nice abstractions built on top.
- syphilis2 10y agoI appreciate that the app is free, with the option to pay to unlock all levels without the burden of completing the previous ones. That feels like a very accommodating model and gives users a reason to pay without creating content exclusively for paying users.