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I've moved to the Netherlands alone less than 6 months ago - so Dutch is high on the list of things that I want to learn (I can read it pretty well already, but
by nonsince 10y ago
I've moved to the Netherlands alone less than 6 months ago - so Dutch is high on the list of things that I want to learn (I can read it pretty well already, but I can't speak or write it very well). I'm using Duolingo, plus I have some Dutch friends already who help me out.
On top of that I want to learn industry game development techniques, including finally getting a solid grasp on C++. I've got a pretty strong grasp of systems engineering concepts and memory management since I'm very active in the Rust community but by the end of the year I want to be qualified to get a job in the games industry. Web development is not going to be my career, that's for certain. I'm reading through various maths-for-computer-scientists books, and I've got a bunch of highly-recommended game dev books (Game Engine Architecture, Real-time Rendering, looking at getting Real-time Collision Detection) in my library. I was an avid amateur mathematician in a past life, so although I'm rusty I'm getting back into my stride quite fast. If anyone has more tips on how to get your foot into the door in game development (engine/tools development, very specifically _not_ programming the game itself) I'd be extremely grateful.
- ejanus 10y agoI have game development in my list...looks like I should pair up with you.
- nonsince 10y agoIf you want to contribute to anything, I'll be posting it on my GitHub at https://github.com/jFransham https://github.com/jFransham. I've got the start of a game in Rust on there at the moment, but it's nothing like production-ready (and there's no actual _game_ there yet, it's just testing code).
- ejanus 10y agoThanks .... I will fork and follow you repo. But I need to learn Rust :)