4 ms·
I could believe that a talented game designer was capable of getting money from publishers, but not for the game the actually want to make (at least without sub
by aninhumer 10y ago
I could believe that a talented game designer was capable of getting money from publishers, but not for the game the actually want to make (at least without substantial compromise).
And the downside of sitting out on crowdfunding is the reduced chance that something you like will get funded/made. Whether that matters to you depends on how excited you are by a project, and how likely you think it is to produce something matching your expectations.
- blakeyrat 10y agoIn the field of video games, there's already far more good games than I can play in a lifetime. I'm willing to let someone else do the vetting in my stead. EDIT: to respond to your first sentence, I get your point, but it seems like that particular market has been severely under-served recently (as demonstrated by, well, Star Citizen's funding campaign for example). It shouldn't be a hard-sell to a publisher to make a game for a market that's been badly under-served for a decade or so. And it's not like Chris Roberts is a game design savant who isn't capable of doing the wheeling and dealing-- the cast he got for Wing Commander 3 demonstrates he can deal. I find it hard to believe if he had taken his pitch to, for example, EA, that they'd just brush him off unless they had good reason. I think now what we're seeing with Star Citizen development is the reason.