3 ms·
::shudders:: Facebook and all of this "achievements" bullshit spell the ruin of game design, which began its slouch toward infantilism in the big-budget 3-D er
by pw0ncakes 16y ago
::shudders::
Facebook and all of this "achievements" bullshit spell the ruin of game design, which began its slouch toward infantilism in the big-budget 3-D era ("look, shiny!") and has been forced down our throats over the past few years ("Shove in the Time of Facebook").
Go is a game. Bridge is a game. Chess is a game. Poker is a game (despite the embarrassing flood of idiots into Texas Hold 'em who play only that and have no curiosity about other poker games). Ambition is a game. Settlers of Catan is a game. Tigris and Euphrates is a game. Apples to Apples is a game. Chrono Trigger is a game. Final Fantasy 6 is a game. World of Warcraft is a game.
"[Your roommate at bandcamp] Just Ate a Sandwich" is not a game.
Sloppy non-design. Blatant idiocy. Shitty ideas. Infantilism. Let the real game designers do the work and let's ignore these "social [X]" charlatans, ok?