4 ms·
As far as I can tell that int wrap around could be avoided by - subtracting buffer size from both pointers once the read pointer has wrapped. - choosing a lon
by heisenbit 10y ago
As far as I can tell that int wrap around could be avoided by
- subtracting buffer size from both pointers once the read pointer has wrapped.
- choosing a longer int for the math operation where possible
That seems a small price for the freedom to be able to choose an appropriate buffer size.
- mark-r 10y agoOne of the benefits of the original algorithm is the independence of the read and write indexes, they can be updated from different threads (or different processors!) without any atomic operations beyond writing or reading a value. Subtracting from both pointers requires an additional atomic read/modify/write operation.
- Guvante 10y agoYou could also just restrict the pointers in the normal way but to two times the size of the buffer. So instead of wrapping at N you wrap at 2*N. You are only encoding 1 bit of data (first or second) so adding more data than that by allowing unsigned integer overflow is just an optimization, not fundamentally necessary.
- amag 10y agoIt all depends on your use case. In my experience, most of the times when dealing with RB:s, it's more important to guarantee that the read index and the write index can be updated lock-free by different threads (e.g. one producer and one consumer) than to have a very specific non-power-of-2 capacity.