4 ms·
You'll find plenty of articles about the mechanics about free-to-play/freemium games there on games industry websites such as Gamasutra. Try the article below
by RandomOpinion 10y ago
You'll find plenty of articles about the mechanics about free-to-play/freemium games there on games industry websites such as Gamasutra. Try the article below for a basic introduction to the mechanics behind the addictive properties:
http://www.gamasutra.com/blogs/JosephKim/20140323/213728/The_Compulsion_Loop_Explained.php http://www.gamasutra.com/blogs/JosephKim/20140323/213728/The...
As an aside, if you're investigating with the intent of building your own such games, be aware that A) the market is vastly oversaturated and B) people who make predatory freemium games are viewed with considerable contempt by the rest of the games industry.
- eauxuae 10y agoThis is a great introduction indeed, so thanks a lot for the heads-up! I am not investigating with the intent of building such a game, I am just curious about the intersections of design, economy and psychology in this particular context. I am going to navigate through Gamasutra with this in mind, but do you know if there are any formal academic/industrial references which you might point me to or is everyone moving forward in an empirical fashion?