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You're right about the lifetime numbers rather than first year numbers. It's still likely they will hit 1 million units before Rift is end of lifed. Sales are
by Impossible 10y ago
You're right about the lifetime numbers rather than first year numbers. It's still likely they will hit 1 million units before Rift is end of lifed. Sales are definitely slower than Vive, but its possible they will catch up now that Touch is out.
As for PSVR, I've seen reports that they are actually supply constrained (http://www.cnbc.com/2016/06/14/sony-expect-playstation-vr-shortages.html http://www.cnbc.com/2016/06/14/sony-expect-playstation-vr-sh...) and the smaller market size isn't due to lack of demand. It might also be because there still isn't much content available for PSVR and Sony is waiting for a larger lineup and for more PS4 Pro unit sales.