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Had Q1 support for 3D acceleration on launch ? I remember playing Q1 CPU only, on a crappy PC and wasn't really blown away by it. Q2 I believe was bundled wit
by Kurtz79 10y ago
Had Q1 support for 3D acceleration on launch ?
I remember playing Q1 CPU only, on a crappy PC and wasn't really blown away by it.
Q2 I believe was bundled with my first graphic card, and it really made a huge difference.
- pjc50 10y agoQ1 certainly did support 3D acceleration with the Voodoo 2, although I don't think it was there at launch.
- rys 10y agoYou're right; Quake had a software renderer first and hardware 3D came later. GLQuake is the number one reason I got into graphics and I have it to thank for my career to date.
- qwertyuiop924 10y agoOn launch it didn't. Then it supported a few odd chips. But by the time of Quake 2's launch (actually before that), it supported OpenGL, in the form of GLQuake. This begun id's trend of using OpenGL over DirectX (Which Carmack hated at the time), which continues to this day.