4 ms·
For historical accuracy: they also used a Sun Microsystems machine to compute the Binary Space Partitioning tree, leaving it crunching overnight (in my recollec
by craigsmansion 10y ago
For historical accuracy: they also used a Sun Microsystems machine to compute the Binary Space Partitioning tree, leaving it crunching overnight (in my recollection it was the e450, but it couldn't have been).
- bluedino 10y agoFor Doom? I know later on they ran a 16-way SGI Origin to do Quake (2? 3?) lighting and level processing. https://github.com/ESWAT/john-carmack-plan-archive/blob/master/by_day/johnc_plan_19970625.txt https://github.com/ESWAT/john-carmack-plan-archive/blob/mast...