5 ms·
Takes a pretty skookum[1] rig to play it, but the new DOOM is surprisingly enjoyable. Maybe it's that I haven't actually drilled through an FPS since HL2, and
by eltoozero 10y ago
Takes a pretty skookum[1] rig to play it, but the new DOOM is surprisingly enjoyable.
Maybe it's that I haven't actually drilled through an FPS since HL2, and I went in with zero expectations, but I've been really craving opportunities to get through the main campaign.
I was refreshed to get through it by reading this[2] HN article and realizing when I had grabbed it in May I had been as impressed with the visuals today as I was back in 2000 or so when the first Quake 3 beta with the metal reflections (early shader effect)[4].
Just really excellent pacing and challenge ramping, and the first DOOM plot actually worth getting through. I thought I would be annoyed by the RPG-like "upgrade" system, but it works and makes grinding worthwhile. The fatality system lifted from the fantastic Brutal Doom[3] works fine, and there is good separation between exploration and battles.
[1]: https://www.youtube.com/user/arduinoversusevil https://www.youtube.com/user/arduinoversusevil
[2]: https://news.ycombinator.com/item?id=12461896 https://news.ycombinator.com/item?id=12461896
[3]: http://www.moddb.com/mods/brutal-doom http://www.moddb.com/mods/brutal-doom
[4]: http://toolz.nexuizninjaz.com/shader/ http://toolz.nexuizninjaz.com/shader/
- Yuioup 10y agoI don't understand your first link. What is a "skookum" and why are you linking to a Youtube channel?
- sikhnerd 10y agoSkookum is a word/phrase that the gentlemen from the linked youtube channel uses often. It's really a great channel and very fun to watch him break down powertools and explain electronics while using 'interesting' language.
- edem 10y agoAnd what does "Skookum" mean then?
- ska 10y agoIt's a phrase from the west coast, from Chinook language. Roughly means good/strong/powerful in common (i.e. BC, maybe Washington state?) parlance. So OP is saying you need a good GPU for this game.
- jholman 10y agoWhich brings me to wonder... how does a New Brunswick boy get in the habit of using BC First Nations slang?
- deleted 10y ago[deleted]
- pjc50 10y agoIt's great, because they've really thought about speed and pacing. As if the designers had read http://vectorpoem.com/news/?p=74 http://vectorpoem.com/news/?p=74 on the original Doom and consciously decided to replicate that.
- hacker_9 10y agoMy main gripe with the campaign is all the maps are just set pieces in which they spawn waves of enemies. It felt like I was just playing multiplayer against bots.
- cableshaft 10y agoWhile I wouldn't call that incorrect, you could argue that the first Doom game was pretty much exactly what you described. In fact, the original Doom analysis linked by another commenter below (http://vectorpoem.com/news/?p=74 http://vectorpoem.com/news/?p=74) says the first Doom is more like the classic arcade manic shooter Robotron than a first person shooter. So it's going back to its roots.