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He doesn't "take down AI" a peg. He is just being really rude to the group members who came up with a dull excuse for a mostly failed project. Not that they di
by kutkloon7 10y ago
He doesn't "take down AI" a peg. He is just being really rude to the group members who came up with a dull excuse for a mostly failed project.
Not that they did a bad job; the project just seems way to ambitious. Was someone really expecting to see a humanlike walking motion from such a project? I would expect big companies to have some troubles with such things.
- Pica_soO 10y agoWhat are you talking about? Evolutionary algos in walking animations have been used far and wide. These guys just took out the rules for using a upright stance. And criticizing something like that, as unsubstantial as he did, is just fear of new tech. Those zombie movements are great.
- jwatte 10y agoNatural Motion has done learned animation for ten years and shipped in many AAA games. Maybe he was really disgusted that the internal team couldn't reproduce that existing art? (Actually, I don't think that's it, but that might be what I would feel...)
- natchiketa 10y agoIt is feasible for a small group like that. There was a project done by three people, presented at SIGGRAPH Asia 2013, called "Flexible Muscle-Based Locomotion for Bipedal Creatures". Their paper is not hard that hard to follow and it's really cool how it makes it possible to make any shape of biped figure out how to walk on its own. There's a video too: http://www.goatstream.com/research/papers/SA2013/index.html http://www.goatstream.com/research/papers/SA2013/index.html