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"Rather than building on stronger IP like Crysis, Timesplitters or Ryse, Crytek has tried its luck with VR and free to play projects, which aren’t paying the bi
by bobajeff 10y ago
"Rather than building on stronger IP like Crysis, Timesplitters or Ryse, Crytek has tried its luck with VR and free to play projects, which aren’t paying the bills."
I wonder what costed them the most resources VR or Free-to-play games.
- andybak 10y agoI really don't understand why studios aren't doing VR revamps of existing succesful games. The Doom 3 mod shows how successful this can be. It's one of the best experiences out there and it's a free mod made possible by the fact the source for Doom 3 was released by ID. Yeah - the textures could do with being a bit higher res and not everyone can stomach the locomotion - but come on - throw stuff out there and see what happens There's not a massive user base but it's chicken and egg and repurposing existing content could be a great boost for the sector.
- krapp 10y agoYour last sentence answers your initial inquiry. There aren't enough VR users to be worth the investment.
- ajsalminen 10y agoI think the VR games could well have been "paying the bills". They're both exclusives and likely wouldn't have happened without Oculus and Sony paying for them.