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Someone over in the SA Fatal and Friends thread did a review that was posted here: http://projects.inklesspen.com/fatal-and-friends/binarydoubts/cryptomancer/ h
by karmicthreat 10y ago
Someone over in the SA Fatal and Friends thread did a review that was posted here: http://projects.inklesspen.com/fatal-and-friends/binarydoubts/cryptomancer/ http://projects.inklesspen.com/fatal-and-friends/binarydoubt...
- bjelkeman-again 10y agoHe complains the manual is 400 pages, then proceeds to write a review that is probably 20. And he isn't done yet. At least it is comprehensive.
- jholman 10y agoThat comment about it being 400 pages is not a complaint, I think.
- labster 10y agoThe review gives a lot better overview than the website does, so thanks for linking. > Basically, the first shards that were found (jumpstarting the Modern Age) > came from an enormous crystalline meteor, so large that thousands upon thousands > of shards were able to be cut from it. They all connected together to form the > Shardscape, which quickly became the lifeblood of the world's communications and > commerce. > So yeah. You cannot win. There’s no way to reduce risk, no way to stop the > inevitable – just keep fighting until the Risk Eaters are literally willing > to nuke you from orbit, just to get rid of you and your friends. If I was running a game, if the party ever got to risk 100%, this would be the point where the aliens show up, safe in the knowledge that they know literally every secret and every truename on the planet. "Things can always get worse." --dang[1] [1]: https://news.ycombinator.com/item?id=13110096 https://news.ycombinator.com/item?id=13110096