3 ms·
I think motion controllers and room scale make the difference. Usually it's Google Tiltbrush where it clicks for people. I think Valve's Robot Repair also did
by pfranz 10y ago
I think motion controllers and room scale make the difference. Usually it's Google Tiltbrush where it clicks for people. I think Valve's Robot Repair also did it for me. Walking over and slowly opening a drawer was really immersive.
I still think it's missing the killer app that'll make it stick. It's too low resolution for a virtual monitor and the fatigue would set in well before lunchtime.
I've seen a few very niche businesses where VR will probably change things. Room scale VR really helps with visualizing something; scale and shape. One of the car companies is using VR to prototype interiors--this replaces foam core, glue, and paint. I also think it'll do well in architectural visualization if the tools and talent to generate content are reasonably priced.