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"We made black with light. That's not possible, but it was two artists on the team that thought about the problem, and all of our physicists and engineers are l
by shpx 10y ago
"We made black with light. That's not possible, but it was two artists on the team that thought about the problem, and all of our physicists and engineers are like "well you can't make black, it's not possible." but they forgot that what we're doing - you know the whole world that you experience is actually happening in [the brain], and [the brain] can make anything." - Rony Abovitz in 2015.
https://www.youtube.com/watch?v=bmHSIEx69TQ&feature=youtu.be&t=35m18s https://www.youtube.com/watch?v=bmHSIEx69TQ&feature=youtu.be...
- AndrewKemendo 10y agoThat was a nauseatingly obtuse way to say "We're trying to create a standing wave on the retina." That approach is devastatingly hard, but probably the best way to do it.
- Animats 10y agoNo, they're just putting out enough light to override the background, then showing dimmer areas for black. If they have a display with enough intensity and dynamic range, they can pull this off. Eye contrast is local, not absolute, so this works within the dynamic range of the human eye.
- AndrewKemendo 10y agoNo, they're just putting out enough light to override the background, then showing dimmer areas for black Right, that's how all existing HMD systems work - but generally not with the whole FOV re-rendered so it's not so cut and dry. Note that such a system doesn't give you black ever. It gives you muddy [insert lens color on the grey spectrum]. The case you describe ends up with what is practically an opaque lens that is replicating the environment that is not virtual. So you might as well just use VR with camera pass through at that point.