4 ms·
Catmull-Rom spline is a "smooth curve with control points through which the curve passes". Not sure about the "consumed" property though. Interesting question.
by blt 10y ago
Catmull-Rom spline is a "smooth curve with control points through which the curve passes". Not sure about the "consumed" property though. Interesting question.
- tlarkworthy 10y agoYes, the unity math packages uses those to localize changes to a small part of the spline for effecient incremental updates https://www.assetstore.unity3d.com/en/#!/content/14912 https://www.assetstore.unity3d.com/en/#!/content/14912