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If you had N overwritable "save-game" slots for the universe, what would you do differently? Saving a game stores a re-loadable state of the universe. Let's sa
by jadams 20y ago
If you had N overwritable "save-game" slots for the universe, what would you do differently?
Saving a game stores a re-loadable state of the universe. Let's say saving or loading a state takes less than a second to initiate, and is impossible to do accidentally.
Would you lie? Cheat? Kill? (You don't have to answer).
What if N is 1, 10, 100?
What if N is uncertain?
What if there's a probability, p, of load failure?