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A computerized version, with online play, would be excellent. The weakness I see is that the presence of a terrain is assumed (i.e. the board) when, I think, it
by UhUhUhUh 10y ago
A computerized version, with online play, would be excellent. The weakness I see is that the presence of a terrain is assumed (i.e. the board) when, I think, it needs to be determined first. This seems crucial, following the social, historical, premises of the theory behind the game, because such determination is already a move in the war that is to ensue.
- whoopdedo 10y agoAnother alteration may be to not assume there are only two opposing sides in the war.
- wheelerwj 10y agomind. blown. how would you go about determining if there was a third+ adversary?
- whoopdedo 10y agoWell, I haven't had an opportunity to go over the complete rules to this particular game. But many other strategy games have a traitor element. It can work in a two-player game by having a chance that a move will backfire and help your opponent rather than yourself. The third party is a NPC whose actions are randomized.
- JoeDaDude 10y agoA computerized version was indeed developed but ran into legal trouble. The web site still exists [1]. Perhaps someday they'll be allowed to host the game again. [1] http://r-s-g.org/kriegspiel/index.php http://r-s-g.org/kriegspiel/index.php