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It already has been put to the test, in countless other situations. For example, look at video game consoles -- crossplatform libraries ensure that really high
by psyklic 16y ago
It already has been put to the test, in countless other situations. For example, look at video game consoles -- crossplatform libraries ensure that really high quality games can be ported to every major platform. Do they lack some features of some consoles? Yes. Regardless, are they still hella fun to play? Of course!
- greendestiny 16y agoWell see even there it's Job's contention that crossplatform frameworks should have displaced native frameworks and limited the hardware manufacturers to effectively just supporting the crossplatform frameworks. Surely the best argument against Job's position is the iPhone itself. The most important and dominant crossplatform framework in the world is HTML+JS and Apple actually wanted it to take the place of native frameworks. But we all know how that ended and now we have the App Store. To support his fears on crossplatform frameworks they would have to supplant native apps and I just don't think it happens. OSX's problems with inferior crossplatform titles stem from a comparative lack of native applications - not from the crossplatform software itself.
- acqq 16y ago> Surely the best argument against Job's position is the iPhone itself. The most important and dominant crossplatform framework in the world is HTML+JS and Apple actually wanted it to take the place of native frameworks. But we all know how that ended and now we have the App Store. And with this paragraph you exactly proved why Flash doesn't have sense on the iPhone.
- greendestiny 16y agoI don't get what you mean.