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Well, the C64 screen resolution is 320 x 200, so you should be able to do some awesome full screen emoji :)
by localhost 10y ago
Well, the C64 screen resolution is 320 x 200, so you should be able to do some awesome full screen emoji :)
- amiga-workbench 10y agoStandard sprite size on the C64 in high res mode is 8x8, and you can't use more than two colours within that space, should be serviceable.
- royjacobs 10y agoSprites are 24x21, characters are 8x8 :)
- white-flame 10y agoC64 sprites are 24x21 pixels in 1-bit monocolor (foreground color + transparent), or wide-pixel 12x21 2-bit multicolor (3 colors + transparent).
- PhasmaFelis 10y agoCharacter size, not sprite size. Sprites are bigger, but you can (officially) only have 8 on screen at once. Clever scanline-timing tricks can increase that to a few dozen before flickering sets in, but still not enough for general use emoji. Redefined characters would work, but they're limited to a total of 256 characters at a time, including the usual letters/numbers/punctuation. Still, 150 or so of the most popular emoji would go a long way!