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Most projects are abandoned because the main developer (and often, the only one) either gets bored with the project or has to focus on other, more pressing, rea
by Kenji 10y ago
Most projects are abandoned because the main developer (and often, the only one) either gets bored with the project or has to focus on other, more pressing, real life issues.
- ahazred8ta 10y ago>real life That's the big drafty room with the blue ceiling, amirite???
- Kenji 10y agoYeah, and in the center of your perspective, there's this fleshbag that requires maintenance and downtime every day. Annoying stuff ;)
- webmaven 10y agoIt is worth noting the fidelity of the physics engine, the unsharded "persistent open world" architecture, and the incredible resolution of the graphics engine (effectively infinite even on generic hardware) are quite astonishing. That said, I fail to see why expending so much effort to make NPCs indistinguishable from other players makes any sense in service of such incredibly boring storylines, or why there is so much finicky grinding that has to be done just to maintain a PC's rank, much less actually try to advance before dying of old age. To add insult to injury, apparently you only get one life, and once it's done, that's it (and they back this restriction with some truly diabolical system fingerprinting that as far as I know no-one has been able to spoof). It's a really strange mix of technical tour-de-force (how the heck did they do that?) and utter banality (why the heck would they do that?).