6 ms·
What are the chances of a game studio getting VC?
Some friends and I have started working on a game. A social game some would call it. We got some basic game mechanics already implemented, but have not nearly enough art, and are still working feverishly away with just place-holder-art. Some funding would defiantly help, do VC's, Ycombinator, or another other investors ever invest in games?
- wmf 17y agoSearch the archives; there was a discussion recently about why game studios generally don't fit the VC model. There are always exceptions, but you should know what the objections are before trying to be one.
- smysore 17y agoyes
- newobj 17y agoYou sound like you'd better off going on TIGsource and showing a demo of your game and then trying to enlist help from artists.
- xg 17y agoThe biggest issue here is that most VCs are hesitant to invest in hits-based businesses. This means: they don't want to bet on you creating a hit game, hit show, etc before you have any user traction. If you have interesting proprietary technology involved in the game or you can figure out a cheap way to acquire users and get some traction, you have a much better chance of securing some investment.
- listic 16y agoWhat makes your game social? How much funding do you need? Please drop me a line at nleschov at gmail