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Good UX means to make simple thing simple, but permit complicated workflows. What I want is to make simple things (basic modeling, materials, colors) to be a s
by dispose13432 10y ago
Good UX means to make simple thing simple, but permit complicated workflows.
What I want is to make simple things (basic modeling, materials, colors) to be a simple one click away.
- geoka9 10y agoHonestly I haven't seen a 3d tool like that. Perhaps it's just the nature of the beast and I should be glad that in Blender at least the complicated workflows are smooth once you get past the "bootcamp" stage.
- semi-extrinsic 10y ago> Honestly I haven't seen a 3d tool like that. Perhaps SketchUp comes close?
- stan_rogers 10y agoIt's been a while, but the trueSpace UI (the "classic" version that went back to Caligari on the Amiga) would be a pretty good match for that. It got a bit hairy with deformations (which is why a different UI mode was added to later editions), but basic geometry, extrusions, lathing, booleans and bones were a breeze either numerically or by click-and-drag. Simple things really were simple.
- santaclaus 10y agoModo gets pretty close at times! Dealing with materials and lighting is super smooth -- probably the easiest of the 3D packages to jump in on (which probably explains its popularity in the architecture community).
- geoka9 10y agoSlightly unrelated, but for all its pros I had to abandon Modo because it was too unstable - it would crash on me every hour or so. Blender, on the other hand, has been rock solid in my experience.
- hbosch 10y agoCinema 4D is quite easy to grok in my opinion, coming from a Adobe-heavy background.
- mikebelanger 10y agoNot a click, but in default keymap, hit the spacebar while in the viewport, and start typing in whatever you want to add (ie Cube, Sphere, etc...)
- dispose13432 10y agoThat's the easy part. Now how would I make it into a brick wall?
- mikebelanger 10y agoRight -- you won't find a 'brick wall button' in the default Blender, because that isn't a simple idea, and there's variations of brick walls one could make. You can probably accomplish a brick wall by stretching out a cube, putting an array modifier on it with some kind of offset (maybe duplicate it and then offset that). There's probably some Python-Addons that will do this too. But honestly, if you're looking for software that ship with presets, get something like Bryce3d.
- dispose13432 10y ago>because that isn't a simple idea But I can find a whole bunch of step-by-step procedures to make a brick wall. Why can't it be automated as a button (or at least a plugin)? What would be more interesting if it would be turned into a pure "engine" so people can skin it.
- darkwinx 10y agoActually, you can. Blender allow it's user to have custom feature via python scripts. You can have a button to create a brick wall.