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> Cross platform mobile games when you have C++ skills: Use C++ with OpenGL and share most of the code. That's what we had done with our iOS game Dino Rush [1]
by ponytech 10y ago
> Cross platform mobile games when you have C++ skills: Use C++ with OpenGL and share most of the code.
That's what we had done with our iOS game Dino Rush [1] back in 2010.
It was a lot of work to build our own engine, and the additional amount of work needed to port it to Android discourage us.
Today even if you know C++ I will only recommend to use a commercial game engine like Unity, Unreal Engine, Lumberyard or Defold, to name a few. Build your own only if you have a lot of resources and very specific needs.
[1] https://itunes.apple.com/app/apple-store/id396101698?mt=8 https://itunes.apple.com/app/apple-store/id396101698?mt=8