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Pixi.js supports WebGL with Canvas fallback and I've found it to be very performant on mobile devices. It's the easiest way I've found to get WebGL-accelerated
by doublerebel 10y ago
Pixi.js supports WebGL with Canvas fallback and I've found it to be very performant on mobile devices. It's the easiest way I've found to get WebGL-accelerated 2D.