4 ms·
Protocols are often used to pass tokens from the browser to the game for authentication.
by dleslie 10y ago
Protocols are often used to pass tokens from the browser to the game for authentication.
- Pxtl 10y agoThat could be done with a download and file association, like a .torrent or the way shoutcast used playlists. I remember Unreal Tournament used unreal:// for connecting to servers so you could use web-based server browsers, but I wondered why not use download approach. It's more cross-platform since every OS supports file associations but not browser supports custom URL handlers.
- dleslie 10y agoOAuth requires a redirect_uri.
- kalleboo 10y agoThat will clutter up the user's downloads folder with a bunch of files they don't understand what they're for. .torrent files are also superseded by magnet URLs for public downloads
- Pxtl 10y agoDon't most browsers download to a temp folder if the user selects "open" instead of "download"?