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"...what I've mainly noticed is how physically unwelcoming it is: The edges are very sharp..." - I noticed this too on the early Microsoft Surface power-bricks
by nigwil_ 10y ago
"...what I've mainly noticed is how physically unwelcoming it is: The edges are very sharp..." - I noticed this too on the early Microsoft Surface power-bricks (not sure if it applies to the later Surface models), the power-bricks had unusually sharp-edges, at the time it struck me as unnecessary and not human-centric. I wondered if the designer ever had the opportunity to interact with the tactile experience before it went into production. Has the design process broken down and designers no longer see a production prototype before they sign-off?