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Can anyone say what the easiest development platform is to use to write a 2D game that uses code instead of a GUI, has tutorials that don't expect that you know
by gkafkg8y8 10y ago
Can anyone say what the easiest development platform is to use to write a 2D game that uses code instead of a GUI, has tutorials that don't expect that you know the language/API/environment that well, and is free to use?
I've looked at several, but either I can't develop for iOS/Android for free (beyond the charges to get setup as a developer by required by Apple, Google, etc.) or the barrier to entry always kills my time, then I go onto something else. LÖVE https://love2d.org/ https://love2d.org/ was the only one I actually got anything playable with, but Lua/LÖVE was a little finicky and got frustrating. I want to be up and running and deploying to an emulator with something interesting in no more than 30 minutes, and I don't care how blocky it looks.
Years ago I wrote homebrew games, so I'm not new to concepts required, but I don't want anything too complex.
- euph0ria 10y agoI just tried out Defold engine and it was super easy to get started with and well documented.
- AlexeyBrin 10y agoTry the Godot engine, you could be up and running in less than one hour.
- Rabidgremlin 10y agoUnity is pretty much free if you make < $100k. I have a tutorial series for writing a 2D game in Unity up on Youtube if you are interested: https://www.youtube.com/watch?v=3Vpf6vFOXTQ&list=PLvUqRm2B9RRBgJipfDmFR7sFhEwBn7aGT https://www.youtube.com/watch?v=3Vpf6vFOXTQ&list=PLvUqRm2B9R... Otherwise I'd suggest you brush off you C skills and use SDL. Or just tinker with Pico-8 if you want some oldskool nostalgia https://www.youtube.com/watch?v=ZuaLuMhwcc8&list=PLvUqRm2B9RRDzHgd4o7mcvHI5pI7Qp2rq https://www.youtube.com/watch?v=ZuaLuMhwcc8&list=PLvUqRm2B9R...
- deleted 10y ago[deleted]