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"I don't understand why you reacted so strongly to the roll over argument. Jobs didn't state roll overs as the raison d'etre for not including Flash." This is
by wfarr 16y ago
"I don't understand why you reacted so strongly to the roll over argument. Jobs didn't state roll overs as the raison d'etre for not including Flash."
This is why: http://en.wikipedia.org/wiki/Straw_man http://en.wikipedia.org/wiki/Straw_man
- ThomPete 16y ago"Flash was designed for PCs using mice, not for touch screens using fingers. For example, many Flash websites rely on “rollovers”, which pop up menus or other elements when the mouse arrow hovers over a specific spot. Apple’s revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover." Flash don't care. You are not forced to use rollovers in flash you can but you are not forced to do it. Drag and drop is a historical mouse feature. You have that on the iPad too. So apples touch is not more revolutionary than it still uses these. Every other mouse metaphor is in use besides rollover.
- wfarr 16y agoNo — they don't have to use rollover. But the fact of the matter is, particularly with games but also to some extent websites (navigation), that many (perhaps the majority) do. Apple is speaking about the state of things as they are, not how they could possibly be if people so chose for them to be that way.
- ThomPete 16y agoBut that is true for so many HTML/js sites too and nothing absolutely nothing prohibits people from playing flash games with a touch interface. Most flash games are point and click