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If Jobs had provided this type of specific detail before releasing 3.3.1, we could have saved ourselves lots of blogspam.
by ianbishop 16y ago
If Jobs had provided this type of specific detail before releasing 3.3.1, we could have saved ourselves lots of blogspam.
- prodigal_erik 16y agoHe said developers (at least those at Apple's mercy) are required to use proprietary APIs, because only those have complete feature coverage. He didn't say they would be permitted to use modern programming languages, which is what most of us (other than those at Adobe's mercy) were offended by.
- Psyonic 16y agoIn what sense? This only addressed 3.3.1 indirectly. It made it clear that Flash was a target, but said absolutely nothing about other targets. Assuming everyone is in the clear from this would be a mistake, I think.
- ianbishop 16y agoRight, but I don't think you would have the same reactive 'developer' lock-in if 3.3.1 was contextualized toward cross-platform right from the beginning. For example, EA who uses Lua for scripting wouldn't be worried as they likely were due to this two weeks late press release.
- Psyonic 16y agoAgreed, but the same can't be said for all concerned parties. The Unity3d guys, for example, allow cross-platform development, and many quality games are already using it. I don't think development addresses their issue at all (in fact, it might have made it worse).