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I get 360 degree video, but is there support for 360 degree stereoscopic video? For example can you load two 360 degree videos taken an inch apart and play toge
by fsiefken 10y ago
I get 360 degree video, but is there support for 360 degree stereoscopic video? For example can you load two 360 degree videos taken an inch apart and play together?
- joncrocks 10y agoProbably not, as this has additional complexity as this would essentially be 3d video/VR, which requires hardware in order to be assimilated by a human in a meaningful manner.
- palunon 10y agoOr just some ability to cross your eyes ;) (if the image is not deformed for lenses)
- mdrzn 10y agoIn what way would you put two 360° camera 1inch apart? Apart in what direction? One would block at least 180° of the other cam. I guess you would need at least 4 to get the result you want.
- j_s 10y agoAt $340 I think this spherical camera is too cheap to be doing what you're looking for but I'm not sure: https://www.amazon.com/gp/aw/d/B014US3FQI/ https://www.amazon.com/gp/aw/d/B014US3FQI/
- crazygringo 10y agoIt's super cool. Like this: https://gopro.com/odyssey https://gopro.com/odyssey https://vr.google.com/jump/ https://vr.google.com/jump/ "Advanced computer vision and a whole lot of computing power to transform 16 pieces of video into stereoscopic VR video."
- fsiefken 10y agoFor example 2 fish-eye lenses both recording the same part of a sphere, 1 inch next to eachother in the same plane. Perhaps the blind spots can be interpolated on the basis of the comparing the frames with those of the other camera.
- jbk 10y agoThose 360 stereoscopic videos are usually precomputed. side-by-side or top-bottom videos. But you need a headset to view them, like Vive or Daydream. We are working on this for VLC.
- camoby 10y agoDoable. In a way. But think about the problem, if a '3d/stereoscopic' effect is what you're after. When you turn your head right, the left 'eye' would be 'looking' at the right 'eye/camera' (at the side). The only way to achieve what you're thinking about is to have the cameras move the same way as the head (ie: 'live' not pre-recorded) on a pan/tilt setup. (There are a few Raspberry Pi projects around that do this). It's easy enough to play two identical videos to each eye in Google Cardboard, using ThreeJS in a browser. The videos need to be in either 'spherical/equirectangular' format as a texture on a sphere (with a virtual camera in the middle), or using the cubic format (which Facebook uses and open-sourced) projected onto a cube. Look up 'skybox' and ThreeJS for examples. I've been experimenting a lot with all this stuff over the last year or so :)