5 ms·
Thanks to the interactive nature of it I noticed that for my taste I can get satisfactory, fairly open cave output in fewer iterations (4 to 6 rather than 9 to
by cestith 10y ago
Thanks to the interactive nature of it I noticed that for my taste I can get satisfactory, fairly open cave output in fewer iterations (4 to 6 rather than 9 to 12) if I start with .3 fill chance, 4 birth threshold, and 3 birth threshold rather than .45, 5, and 4. In fact, it seems almost as if at those values more iterations have the cave seeming to fill in with muddy sediment around the edges.
A non-interactive page about the same topic I'd have either had to set up my own environment for this or I'd have moved on without really toying with the values. Instead I've already found a way to get results that would satisfy me with fewer cycles spent.
- cestith 10y agoMake that 4 birth threshold and 3 survival threshold.