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Somewhat ironic that the Mac OS X platform represents the only way to develop for the iPhone OS.
by symesc 16y ago
Somewhat ironic that the Mac OS X platform represents the only way to develop for the iPhone OS.
- CamperBob 16y agoTrue, but I think Apple sees this fact as a fortunate artifact of history, rather than as a sacred cow that must be preserved at all costs. Imagine a world in which Apple never created the Mac, but had instead been formed many years later, with the same people, processes, and design ethic. They'd still have become successful at selling iPhones, iPods, and iPads; nothing about those devices really depends on the Mac legacy, except for the fact that their OS happened to have been developed for the Mac first. In that world, if you walked into Jobs's office today and pitched him on the idea of launching a line of traditional personal computers, he'd say something sarcastic and tell you to GTFO. The idea wouldn't merit five minutes' thought. Hence the company's new name, sans "Computer."
- pyre 16y agoSo, Apple is going to push iPhone/iPad development onto Windows/Linux? Or onto iPhones/iPads?
- CamperBob 16y agoOnto whatever makes sense at the time. iPhone OS development will work like game console development does now, where the dev tools are (again, for now) all hosted on Windows. It makes as much sense for Apple to have their own line of proprietary PCs as it does for Sony. Even Sony understands that.
- deleted 16y ago[deleted]
- ZeroGravitas 16y agoI can still recall the shock when the first Windows compatible iPods where released. Ever since then many, many decisions have been made to favour the portable devices over the Mac platform.
- Perceval 16y agoMy intuition is that Apple is beginning to follow a 90-9-1 rule with its offerings, probably not by design but just because that's how the market is actually structured. http://www.90-9-1.com/ http://www.90-9-1.com/ The 90-9-1 rule says that 90% of people are going to be consumers/audience, 9% will interact/edit/participate, while only 1% will be doing the actual creation of content for people to interact with or consume. The desktop Macs are for that 1%. In fact, most computers have been designed to cater to that 1% of coders and creative professionals. Very few computers have been explicitly designed and made for the other 99%. The iPad seems to me to be targeting that 90% that want to be an audience/consumer of content, but are not creators. It's a computing device/appliance finally made specifically with them in mind, rather than with hackers/creators/coders/geeks in mind as the target market. So, it makes sense that Macs will remain the only way to develop for iPhone OS. Making iPhone OS capable of becoming a development platform would be counter to the entire idea/market of iPhone OS. Macs may dwindle to 1% of Apple's sales some day, but they'll still sit at the top, trickling down all the content to the rest of the ecosystem.