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>I'd guess that a similar 90+% of beginners quit the clarinet, violin, piano, drums, etc. Or coding. How many people pick up a "How to make a video game" book
by drzaiusapelord 10y ago
>I'd guess that a similar 90+% of beginners quit the clarinet, violin, piano, drums, etc.
Or coding. How many people pick up a "How to make a video game" book or tutorial and get flabbergasted at all the learning, practice, time, and work you need to do just to get something very basic working?
These are classic motivation and personality/talent problems. The guitar is just as unforgiving as the compiler, unless your goal is to learn a few chords and 'fake' your way through a song, the same way you get can RPG Maker and 'fake' your way into a playable game.
I have an entry-level guitar collecting dust and I think ultimately its because I just don't care a lot about making music, find it tedious, and the work needed to get something that sounds remotely like your favorite artists is difficult. Even if it did come more naturally it still wouldn't be a significant part of my life. The problem is its hard to know this until after you've bought the instrument and had lessons and tried your hand at it, thus all these things collecting dust in basements and pawn shops. I think this is a normal and healthy part of being a curious person. We all laugh at the failed musicians and coders, but at least they tried and some of them tried and succeeded greatly. We can't have an Elvis or Beatles without millions of basements full of dusty guitars. Only the .001% are successful professionally.