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The classic Doom Law of Computing: As the time from a computer's release increases, the odds that it will gain a Doom port approaches one. This is probably in
by qwertyuiop924 10y ago
The classic Doom Law of Computing: As the time from a computer's release increases, the odds that it will gain a Doom port approaches one.
This is probably in part because Doom is simple enough to implement on most (relatively modern) machines, but also because we're all massive nerds, and Doom is one of the most beloved computer games ever (right behind Tetris, SMB, and Quake).
- bane 10y agoIf you can believe it, the classic Japanese x68000 machines still don't have a completely working port of the game.
- qwertyuiop924 10y agoWait, the m68k? No, that's not right: The Amiga got a port, and it's 68k. Or are you thinking of a different processor?
- bane 10y agoBehold, the greatest computer of its age: https://en.wikipedia.org/wiki/X68000 https://en.wikipedia.org/wiki/X68000 and a great video on some of the games https://www.youtube.com/watch?v=TQPt69UCyIA https://www.youtube.com/watch?v=TQPt69UCyIA
- qwertyuiop924 10y agoAh. You should be able to port DOOM to that fairly easily. Especially if it's got SDL, but even if it doesn't... I expect nobody has bothered yet, because it was Japan-only, and DOOM is largely a western phenomenon: I don't think Japan even got DOOM when it was first released.