3 ms·
Part of how Microsoft got into a bad spot was refusing to end-of-life anything. The hardest choice in making products is what not to build and what to take away
by dangero 10y ago
Part of how Microsoft got into a bad spot was refusing to end-of-life anything. The hardest choice in making products is what not to build and what to take away. Apple cannot maintain an infinite number of components, so I find this type of argument unconvincing. If this feature is so important I need to see numbers. How many people are using it? The thing is, Apple probably already knows this from system analytics and they know that they are better off putting 50 engineers on facetime and zero on this. If you want to argue a feature is important, show me numbers. They cannot please everyone.
- ddebernardy 10y agoBut they can please the right type of people. You know, the users who talk about your product all day long to anyone you asks and end up bringing all of their relatives onboard. You want those too, and raw numbers won't let you know who they are.
- dangero 10y agoIt's a fair point. Not all users are equal but I'm very unconvinced by this user's issue because there are a million little oddball use cases out there and Apple does not solve those for everyone. The only issue here is that they used to solve this issue for this user and now they are maybe taking it away.
- foobarian 10y agoIf they can mess with swipe to unlock and make my kid cry then really anything is on the table and we just have to adapt.
- Ar-Curunir 10y ago"Have to adapt"? There's choice in the market, you know? I'm pretty happy with my Nexus 6P, for instance.
- foobarian 10y agoMy kid is now very happy with my 6P too :-)
- jakebasile 10y agoThere's a lot of things I dislike about Microsoft and Windows 10, but as a PC gamer their support for backwards compatibility is something I agree with. I can, with a little effort, run a 20 year old game (Diablo) on Windows 10. That's amazing.
- Ezhik 10y agoAutomation was a pretty big thing on OS X, though. I understand that Pro users are not Apple's market anymore, though, so I guess it makes sense...