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Hello everyone, I am the author of this library. I'd like to say before anything else, thanks for all the attention the community here gave the project. I wen
by lolp1 10y ago
Hello everyone,
I am the author of this library. I'd like to say before anything else, thanks for all the attention the community here gave the project.
I went from 60 stars to 200+ overnight. I only found out it was from here when I looked at the traffic data for the project. That is motivating and rewarding as a newer developer who started during C# 6.0.
I intend to review the rules and general rules of thumb over here and contribute where possible.
Second, yes it will be under MIT in its current form. You have my word you are safe to use it under MIT conditions. If you would like to use it before I add the license.I can not guarantee all versions in the future will, but any release out and for the next foreseeable release MIT it shall be.
I intend to fix the NuGet and bugs that exist this week and get a stable version, a NuGet, and license up. From there I will improve what I can and add in stable d3d support with an easy way to load your dll and the clr into another process (using this https://github.com/lolp1/DomainWrapper https://github.com/lolp1/DomainWrapper).
From there you will be able to detour Present or EndScene in both x64/32 d3d11/9.
Thanks again!