3 ms·
Yeah, it was most certainly the millions of tiny files that were killing the performance, since every publish with IPFS has quite some overhead. I'm quite exci
by hobofan 10y ago
Yeah, it was most certainly the millions of tiny files that were killing the performance, since every publish with IPFS has quite some overhead.
I'm quite excited for directory sharding since it would make the project simpler, but the local filesystem on my server doesn't even seem to be able to handle all the files in a single directory.