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> It should not recompile those crates each time, if it does, that's a bug. Please report them! Depends on the inter-crate dependencies, alas. Touching one cra
by nnethercote 10y ago
> It should not recompile those crates each time, if it does, that's a bug. Please report them!
Depends on the inter-crate dependencies, alas. Touching one crate can easily cause multiple other crates to rebuild.
- steveklabnik 10y agoOnly if you need to modify both crates; not if you're just adding them as dependencies, because then you're not modifying them. I was assuming that's what the parent was doing, due to their wording, but that might have been a bad assumption.