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FWIW, I use both and vastly prefer most things on the rift (especially flight and driving sims). The room-scale experiences on the Vive are fantastic and defin
by thearn4 10y ago
FWIW, I use both and vastly prefer most things on the rift (especially flight and driving sims).
The room-scale experiences on the Vive are fantastic and definitely the direction this tech will go, but the majority of the SteamVR experience are... unpolished? That's the best way i can describe it. SteamVR itself is also extremely buggy, but I've also had USB 3.0 issues on the Rift, so there are some issues on both platforms.
But flight sims feel extremely natural (DCS World and Elite:Dangerous in particular), especially with Rift's ASW.
- oopsies49 10y agoSteam vr recently added asynchronous reprojection.
- davidjnelson 10y agoVive takes some fiddling. Make sure the lighthouses are secure and try a usb2 port. Those fixed it for me. And camera 60->30fps or off, maybe Bluetooth auto shut off also off.
- rubicon33 10y agoThanks, this is slightly reassuring. I'm honest when I say, I've really worried that I made the wrong decision when I purchased the oculus. Hopefully once my Touch controllers arrive, I'll feel less so. Any other recommendations you have for games on the Rift? I've been playing Obduction and, it's pretty cool... Definitely spent the most time on that game compared to any other.