4 ms·
> "I'd like to also point out that, from an artistic perspective, the game had a coherent atmosphere and story. It was the first game I've seen where you could
by yareally 10y ago
> "I'd like to also point out that, from an artistic perspective, the game had a coherent atmosphere and story. It was the first game I've seen where you could see the beginnings of games borrowing a little from movies. Visuals, story, and music told the same message and expressed the same spirit."
Maybe one of the first 3D games in its genre, but not the only game that had such things.
There were other games at the time or before that had similar aspects:
- Diablo (1996)
- Resident Evil (1996)
- The Elder Scrolls II: Daggerfall (1996)
- Warcraft II (1995)
- Command & Conquer (1995)
- Star Wars: Dark Forces (1995)
- X-COM (1994)
- Indiana Jones and the Fate of Atlantis (1992)