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Cool project. But please some attribution! Here is the original concept, source included (2008): https://rogeralsing.com/2008/12/07/genetic-programming-evoluti
by fufjfkrmew22 10y ago
Cool project. But please some attribution!
Here is the original concept, source included (2008): https://rogeralsing.com/2008/12/07/genetic-programming-evolution-of-mona-lisa/ https://rogeralsing.com/2008/12/07/genetic-programming-evolu...
- fogleman 10y agoThere is attribution on the GitHub repo. ;) https://github.com/fogleman/primitive#inspiration https://github.com/fogleman/primitive#inspiration
- deleted 10y ago[deleted]
- antirez 10y agoThe algorithm used is actually very very different even if the results are visually similar.
- fogleman 10y agoIndeed!
- RBerenguel 10y agoI did a simulated annealing version 5 or 6 years ago (so I could have a neat Christmas card), and was surprisingly slow (well, I had a slower computer, too). Congrats on making it fast and nice (and exporting in vectors, which is something I didn't bother to even try!)
- KennyCason 10y agoI found similar results in my simulations as well. Even my genetic implementations were "slowish" both simple hill climbing (single parent) and two parent with cross-over/mutation. Though, after seeing this awesome implementation, I'm going to go do some work on improving mine.
- RBerenguel 10y agoGood luck! I don't plan on revisiting mine for the time being (more interested in some Scala stuff I have parked on the side)
- KennyCason 10y agoThanks. :) I wrote mine in Kotlin ("genetic_draw" on my GH). The best of both worlds, fun side project + new language.