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Most games would just show a cutscene of you sliding down a hill and then give control back to you once you got to the bottom, but TR forces you to use the cont
by ukyrgf 10y ago
Most games would just show a cutscene of you sliding down a hill and then give control back to you once you got to the bottom, but TR forces you to use the controller a few times and shows you an awesome death sequence if you don't. I found it really enjoyable.
But yes, for the most part, quick time events are annoying as hell. I feel like they were really bad in the early PS3/360 era, but have felt a little bit less forced in recent years. Or maybe I'm just used to them now.