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It's awesome that you can see through the bottom of the power boat, in that video. I wonder if it's an engine limitation, developers thinking "fsck it, we have
by unwind 10y ago
It's awesome that you can see through the bottom of the power boat, in that video. I wonder if it's an engine limitation, developers thinking "fsck it, we have other problems", or an oversight (that seems unlikely if I could spot it in ten seconds). I never did play Lara a lot, but am quite nostalgic for the era.
Still waiting for all this VR hype to deliver a Time Crisis to my PS4.
- pluma 10y agoI highly doubt that's intentional. The water surface is a static, solid, flat, textured plane. The water appears in the boat whenever the boat dips below the waterline because the water texture then overlays the bottom of the boat. I'm not even sure there were any games around that time that wouldn't have behaved this way for dynamic objects.