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Isn't the problem that gpl(3?) is incompatible with the App Store rules? Does apple actually forbid certain licences, or is this just another case of GPL fans
by stephenr 10y ago
Isn't the problem that gpl(3?) is incompatible with the App Store rules?
Does apple actually forbid certain licences, or is this just another case of GPL fans assuming everyone else has to adapt to them?
- shmerl 10y agoGPLv3 protects the user against DRM. And if store forbids such licenses, then the store isn't FOSS friendly.
- stephenr 10y agoWhat the gpl claims to do for Users or developers is irrelevant. The question is why a developer can't publish gpl3 code to the App Store? Is it because of an apple rule or is it because gpl3 says the developer can't do that?
- shmerl 10y ago> What the gpl claims to do for Users or developers is irrelevant. Indeed it isn't, we weren't even talking only about GPL. We were discussing that claims about Apple "opening up to FOSS" are bogus, until they'll fix the glaring examples of being hostile to FOSS, like above. > Is it because of an apple rule or is it because gpl3 says the developer can't do that? It's clearly caused by Apple's restriction on the store, since there is no problem releasing GPL software from many other stores and repositories.
- stephenr 10y agoIt clearly must be a copyleft issue, since there is no problem releasing permissive licensed code on the App Store. See what I did there?
- shmerl 10y agoIssue caused by Apple who ban copyleft from the store, yes. So, going back to the main point - they aren't friends of FOSS, far from it.
- stephenr 10y agoWell if you want to be a child and repeat your tired argument continuously, you do that. Given that the article is specifically titled open source not "free software" I don't even see how your "point" came up.
- deleted 10y ago[deleted]
- icebraining 10y agoThe problem is that Apple imposes restrictions on the use of apps, even if the app developers themselves don't want to. For example, did you know you can't use your iPhone apps for non-personal, commercials purposes? That means that legally, if you use any app for "any fare, fee, rate, charge or other consideration, or directly or indirectly in connection with any business, or other undertaking intended for profit"[1], you're breaking the Store rules and can have your account terminated. The GPL doesn't allow the users rights to be restricted in this way, hence the incompatibility. [1] 18 U.S. Code § 31
- stephenr 10y ago> did you know you can't use your iPhone apps for non-personal, commercials purposes? Can you point to the App Store rule that says this?
- DanBC 10y agoHere's what it says. I don't think it forbids commercial use. I'm not quite sure what it says. http://www.apple.com/legal/internet-services/itunes/us/terms.html http://www.apple.com/legal/internet-services/itunes/us/terms... > SERVICES AND CONTENT USAGE RULES > Your use of the Services and Content must follow the rules set forth in this section (“Usage Rules”). Any other use of the Services and Content is a material breach of this Agreement. Apple may monitor your use of the Services and Content to ensure that you are following these Usage Rules. > All Services: > - You may use the Services and Content only for personal, noncommercial purposes (except as set forth in the App Store Content section below). [...] > App Store Content: > - The term “App” includes apps, iMessage and Apple Watch apps, in-app purchases, extensions (such as keyboards), stickers, and subscriptions made available in an app. > - You can use Apps on any device that you own or control. > - Individuals acting on behalf of a commercial enterprise, governmental organization or educational institution (an “Enterprise”) may download and sync Apps for use by either (i) a single individual on one or more devices owned or controlled by an Enterprise; or (ii) multiple individuals on a single shared device owned or controlled by an Enterprise. For the sake of clarity, each device used serially or collectively by multiple users requires a separate license.