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In a nutshell, Material Design's philosophy is around using animations and transitions to enhance the user's experience and their perspective on the interaction
by kaizoku111 10y ago
In a nutshell, Material Design's philosophy is around using animations and transitions to enhance the user's experience and their perspective on the interactions with components. An example is when a user clicks on a button there will be a ripple effect. It's more of a spec with the UX and guidelines around it.